Underworld gets Delivery Jobs and New Ranks

December 21st, 2009 1 Comment »

Underworld: SweetDeal, our location based iPhone game has been updated. Read more about the new features on the game site >>



appstore, druglords, sweetdeal, underworld, update




Underworld Premium goes free & gets new gameplay video

November 30th, 2009 8 Comments »

Good news for Underworld players: the Premium version is free now. Download it today and get some bonus: a full protection from cops for 2 hours. Go, go, go!

Another good stuff: we’ve put together a gameplay video. Check it out, comment and share with friends!

Background music: «To The On Position» by Wonderland Hollywood.
These guys are awesome! @Twitter / @YouTube.

druglords, sweetdeal, underworld, video




Underworld: first AppStore MMO featuring in-app purchase micro-transactions

September 30th, 2009 38 Comments »

news-uw-premiumToday, a new version of Underworld appeared in the AppStore. The one unique feature you will notice there is in-app purchase mechanics for paid in-game extras.

Right now, Underworld is the first MMO in the AppStore that has micro-transactions, so we decided to drop some knowledge on the whole micro-transaction deal and what troubles we were facing while working on it.

Read the rest of this entry »

appstore, druglords, in-app-purchase, iphone3.0, sweetdeal, underworld




A-steroids on Underworld for Android, in-game currency, and getting around Apple’s restrictions

September 21st, 2009 1 Comment »

news-pgRead the interview on PocketGamer >>

druglords, interview, sweetdeal, underworld, uw-points




Underworld to hit Android this fall

September 18th, 2009 3 Comments »

news-uw-for-androidEver since we launched Underworld, we’ve been asked constantly if there’s going to be a version for Android. Fair question, considering impressive platform capabilities and its growing popularity!

Today, we are happy to announce that Android people will be able to get into Underworld this fall. We’ve been working on it for some time already and the launch date is really close now.

Details on the upcoming game on Underworld site >>

android, druglords, traffic, underworld




Underworld update arrived: push notifications and improved game map

September 15th, 2009 20 Comments »

Finally, the update has made it to the AppStore.

  • Map blackout bug fixed
  • New tiled-mode view added in the map screen
  • Push notifications about your sales & received new messages

Quick, download it and let us know what you think!

appstore, druglords, iphone3.0, sweetdeal, underworld, update




Underworld’s site up and running

September 10th, 2009 4 Comments »

news-site-launch-2

Finally, we have launched a special place for Underworld dealers to meet and chat.

Please welcome an official game site!

druglords, site, underworld




Underworld: Traffic still too “bad” for the AppStore

August 22nd, 2009 41 Comments »

no-sex-no-drugs-no-rocknroll

Bad news kicked in about the anticipated Traffic theme of Underworld. Got rejected again. Apple contacted us, saying that nothing that involves trafficking of illegal commodities won’t pass the bar.

Is it the time to make a theme featuring medical use of Underworld commodities? Seems like this works pretty well for other iPhone apps. Prescription only, 100% legitimate business, eh? ;)

Anyway, this doesn’t stop us from improving the game along the roadmap. We are releasing a new version in the next couple of days. Feature preview;

  • Push notifications about your sales and new messages;
  • The improved map screen: you’ll see not only your current tile but also tiles of other dealers you can reach;
  • A couple of other useful improvements suggested by the community: like an option to make the system bar visible in the game;

What happened to the In-App purchase functionality? Although we have already done a lot of work to make this mechanics happen in the upcoming version, we’ll have to postpone it to the next release. The thing is, AppStore has a very strict policy on the in-app purchase usage and selling UW points as in-app goods doesn’t comply with this policy very well. We have to work on that a bit more and push another update within a week or so.

Well, how about new ranks then? Right. New ranks (=upgrades) will come out together with a big new chunk of gameplay, right from the top of the Open Roadmap based on your votes. Yep, we’ve promised ‘Missions’ some time ago and to bate your curiosity, we’ll squeeze a separate post soon about the stuff we’re cooking right now.

Stay tuned!

Image credits to GenMed64, via Flickr.

druglords, iphone3.0, traffic, underworld




Underworld to test the waters of improved parental controls in iPhone 3.0

July 9th, 2009 104 Comments »

uw-traff

If you follow the news, you probably know that since the release of a new firmware, the whole iPhone/iPod Touch community expected it to bring a lot of apps previously rejected from distribution in the AppStore. Yet we are still unsure if it helps Underworld to get its original setting back, but we promised to take our chances anyway.

Yes, we have re-submitted the gray-trade version of the game, called ‘Underworld: Traffic’. It is rated ‘17+’ for Frequent/Intense Alcohol, Tobacco, or Drug Use or References and Infrequent/Mild Mature/Suggestive themes.

Underworld: Traffic will bring players into the same world as SweetDeal, with a difference in available commodities and dealer ranks.

Now we wait for the news from Apple and will let you know as soon as we get an update. Stay tuned!

* * *

Update [July 10]: Hey, we’ve  got an update from Apple. Not a very fruitful one though:

‘Your application, Underworld: Traffic 1.0, is requiring unexpected additional time for review. <…>’

Sounds like bad news to us, considering that a previous response like that led to two and a half months of waiting and then to a reject.

Well, fingers crossed, we let you know the minute something new comes up. Meanwhile, we are still working hard on the planned game improvements. Stay with us ;)



appstore, druglords, iphone3.0, traffic, underworld




Two more point packs for Underworld

July 2nd, 2009 No Comments »

uw350

Please welcome two new packs: 350 UW points & 750 UW points. Available in iTunes AppStore now!

These are probably going to be the last packs we publish in an old-fashioned 2.0-style. New version supporting in-app purchases is on the way, to be submitted soon. As a bonus, push notification support will be squeezed into this version as well ;) Stay tuned!

druglords, iphone3.0, sweetdeal, underworld, uw-points




Previous Entries
  •          
  • Underworld is a mobile game for your iPhone / iPod Touch.

    Using GPS inside your mobile device you discover a parallel world of dirty trade. Find deals everywhere you travel in your real life and earn big buck by moving merchandise around.

  • Twitter

    • @motorcitypup check out the guide at http://uw.a-steroids.com/faq/#switchdevice
      added 2010/02/07
    • OK, seems like the maintenance fixed the latency troubles. Let us know in case you still think something's wrong! #Underworld.
      added 2010/02/05
    • Underworld servers are going to be stopped for some maintenance later today - we're switching the hardware that caused recent game latency.
      added 2010/02/05
    • RT @Firemint What will gaming be like on an iPad? Here's what we think: http://bit.ly/daZTqG
      added 2010/01/30
    • Just kidding!
      added 2010/01/30
  • Tags

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  • Recent Posts

    • Underworld gets Delivery Jobs and New Ranks
    • Underworld Premium goes free & gets new gameplay video
    • Underworld: first AppStore MMO featuring in-app purchase micro-transactions
  • Recent Comments

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    • MRS on Underworld: first AppStore MMO featuring in-app purchase micro-transactions
    • CDub on Underworld gets Delivery Jobs and New Ranks
    • matt on Underworld: SweetDeal 1.1 pending approval
    • CCR on Underworld Premium goes free & gets new gameplay video
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