Bad news kicked in about the anticipated Traffic theme of Underworld. Got rejected again. Apple contacted us, saying that nothing that involves trafficking of illegal commodities won’t pass the bar.
Is it the time to make a theme featuring medical use of Underworld commodities? Seems like this works pretty well for other iPhone apps. Prescription only, 100% legitimate business, eh?
Anyway, this doesn’t stop us from improving the game along the roadmap. We are releasing a new version in the next couple of days. Feature preview;
Push notifications about your sales and new messages;
The improved map screen: you’ll see not only your current tile but also tiles of other dealers you can reach;
A couple of other useful improvements suggested by the community: like an option to make the system bar visible in the game;
What happened to the In-App purchase functionality? Although we have already done a lot of work to make this mechanics happen in the upcoming version, we’ll have to postpone it to the next release. The thing is, AppStore has a very strict policy on the in-app purchase usage and selling UW points as in-app goods doesn’t comply with this policy very well. We have to work on that a bit more and push another update within a week or so.
Well, how about new ranks then? Right. New ranks (=upgrades) will come out together with a big new chunk of gameplay, right from the top of the Open Roadmap based on your votes. Yep, we’ve promised ‘Missions’ some time ago and to bate your curiosity, we’ll squeeze a separate post soon about the stuff we’re cooking right now.
Tez, drop a note to with: your old nickname, the new nickname (you have launch the game on your new iPhone to do that) and your approximate location. We’ll transfer your account, it’s pretty easy to do.
Push notifications and a stinking system bar? Joy!!! We have been waiting for months for this crap. Oh cant wait its gonna be so cool to be able to see the time and play at the same time. You out did yourself.
Do you really think thats going to bring back all the peeps that left?
WTF, if you think you can do better for a free app why don’t you go do it. If not stfu and let the developers do their thing. There are alot of games I have seen with potential that I havenet seen any sign of an update much less get a response from an email. Andrey does a pretty good job of responding to people so if you can’t sit and wait for an update on a free game with out getting vulgar then GFY.
Hey, I just wanted to say when I searched “DrugLords” and I stumbled across Sweet Deal, I was not disappointed in the slightest. I’m probably the only one to say this, but I have no desire to see Drug Lords. Personally, I find this way more clever, and I think that maybe since my friends and I are a little older, we do too. I find telling my girlfriend that I’m “pushin’ sugar”, “movin cake”, and “spreadin’ drops” hilarious. (Even if she doesn’t, ha.)
I’ll try to keep this concise. I think this game is revolutionary in the way that it utilizes the GPS feature. However, I see a few buggy pitfalls that get under my skin a bit as I’ve spread this game throughout about 9 of my friends. I realize this problem is unavoidable, but there are certain places that–if you log in repeatedly–your phone will register you in one area (where you can buy buy buy) and then sometimes in another (where you can sell sell sell). I found my cabin to be in one of these zones and the outcome was incredible. Granted I was having fun, but I just had one suggestion.
If we could see our facebook friends no matter where we were, and form a cartel of sorts, it would make the teamwork aspect awesome. Unfortunately, I HATE to think of this game becoming like iMobsters, where gangs are arbitrarily formed and just a few big gangs win out. Rather, why not ONLY allow cartels to be formed by inviting more and more facebook friends? I think this would be incredible and would skyrocket your facebook referrals. You probably could stop giving out free UW points for Facebook networking as a result.
WTF, I truly and utterly believe that not everyone will like the idea of the update containing only the mentioned stuff. But as I said before, we just don’t have enough resources to deliver all the wanted features quick. We are doing our best though.
Hey, DueDroP, thanks for the suggestion. We really like the idea of forming gangs out of Facebook friend circles - it was in a list of ‘potential features’ of ours for some time. We will seriously consider this developing Gangs.
Stop crying about the product that is being sold. Like someone said before, we could be selling panties and the game would still be the same. Sure, the cops idea would seem pointless but this is a blackmarket operation. It’s all illegal goods, maybe the candies are a knock-offs of real name brand candies. Leave it be, I actually like it this way. It’s fun to tell my friends and gf about drops and waffles and the rest. Could you imagine the DHS listening in on your conversation and you stating different drugs, or weapons? They’d be on you like flies on… You get the point, the candy theme is fine. Let them stop worrying about pleasing the few of you that care for the drug theme and let them focus on making the game more fun than it is. Great job Andrey, you and the whole team. Keep it up!
Hello, keep trying to post a review but they won’t let me. Thanks for all the work on such a compulsive game, much appreciated here.
I also like the sweetie theme, far more imaginative and very amusing for the oldies amongst us, besides, if it was named drugs, i wouldnt be able to have it on the phone as my nephews and son use it at times.
looking forward to the updates, although im finding it challenging enough at the moment just getting to level 19!
I agree with Mundo and the others when they say that the theme of SweetDeal is better than any drug alternative. In saying this, know that I believe prohibition on any drug is just an attack on an individual’s liberty; so my preference does not spawn out of contempt for such substances. In fact, the SweetDeal theme does more towards the abolition of arbitrary rules than a drug based theme does. This is because a drug based theme just further glorifies the life of an underground market dealer while giving legitimacy to the rules set forth that force such a market into existence. Whereas with a sweets based theme one may argue that it glorifies a dealer in such a market, it mocks the illegitimacy and foolishness of prohibition on a given substance.
tinifni, Mundo, SugarLips, and others, thanks folks, that’s an interesting point of view. I couldn’t agree more, Underworld isn’t all about drugs - it’s about “buy low, sell high” first of all. Although we always thought of a drug theme as of an exciting twist to the game setting.
Anyway, as I said in the post, no matter what happens with the “Traffic” theme in the future, our current goal #1 is to improve & prolong the gameplay and make it even more fun. There’s still so much unused potential in location based mechanics!
Denise, yes, as always. Although when we publish the version with in-app purchases there are going to be two versions: Free & Premium. All the functionality will be the same, only in the Premium version you’ll be able to get paid features (protection and other boosts).
August 22nd, 2009 at 10:31 pm
chezk, days, for sure. The version was in QA for some time now, so it’s really almost ready. Also, the map blackout can only be fixed by updating the app and we don’t want to delay this.
chezk, unfortunately, we can only control when to submit an app. We can’t control when it’s reviewed and published in the AppStore. And what comes to our part - the submission - it was done as promised
Gareth, Fernando, normally, it takes them 6-7 days to review an app. Sometimes longer.
In this current case with UW update, Apple asked us to edit some keywords in the description of the game. So, technically, they’re reviewing it for the second time now. Also, the latest version contains Push Notifications support, this could slow down the review too.
Anyway, we await the update to come through any day soon.
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