Posts Tagged ‘economy’

Economy of Underworld went through some changes

May 19th, 2009 74 Comments »

uw-new-economy

I’m sure you have noticed something new going on in Underworld lately. Many of you didn’t like the changes big time ;)

What has really happened is that the game now gives the advantage to dealers who interact with one another or move from place to place often. Here is how it works.

Back then, you were able to find a lab, pack yourself full with cheap stuff and then just wait until the demand refreshes in the area and addicts will buy your overpriced sweets. This ‘sit and wait’ strategy doesn’t work anymore.

A selection of commodities available in supply & demand on each tile is changing less often now. Moreover, you won’t find the whole variety of sweets on one tile. Some of them you will have to bring from other areas.

When there’s a lab on the map next to you, your best choices are:

  • to buy the stuff and price it fair, so that dealers from other areas would purchase it
  • take the produced sweets, move to another tile and find the demand in there

Same thing with demand. With an addict located on your tile, you can either purchase merchandize from the dealers in other places or take a walk to another tile.

Basically, this means dealers must interact with each other and share profit. Moreover, the tile refresh time is enough for the traffickers to negotiate over the price and setup stable supply chains.

Underworld economy statistics reports a huge increase of dealer’s profits for the last three days. Bad times are in the past indeed ;)

druglords, economy, sweetdeal, underworld




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