Archive for February, 2009

Sweet Underworld to hit the AppStore: survey results

February 27th, 2009 56 Comments »

sweet underworld

Did you ever think about smuggling candies? ‘Cause that’s what we’d like to offer you to do in the AppStore version of Underworld.

After our survey on the AppStore friendly commodity pack was launched last week, we have got a lot more suggestions than we could imagine. It’s so exciting that the game isn’t even distributed officially and the community is already so big and active and ready to help. Thanks a lot, we appreciate the support very much! :)

We examined the whole bunch of ideas scrupulously and have finally chosen the "sweet" setting. The logic behind this is that we don’t want to wait two more months to get rejected by Apple and want to make the game much more fun instead by letting all the AppStore people join it. Good point, right? Many UW players have put the same idea to the suggestion box. So, this is our decision on the commodity pack.

Due to a large amount of participants we are going to award not 10, but 25 of you (randomly chosen). The winners will get a special bonus in the AppStore version of the game (you’ll be informed).

Finally, two more things you want to ask probably. First, we intend to maintain Cydia’s version of the game after the official launch. Second, AppStore launch is scheduled to happen in the middle of March. Yay!  :)

appstore, survey, underworld




Open roadmap updated in Underworld

February 21st, 2009 32 Comments »

UW roadmap updated

Just now, some of the most interesting features you have suggested were added to an open roadmap. Keep on voting, we wanna know what’s hot!

Couple of words about this roadmap we are running. There are some opinions that we don’t care enough about the features you push to the top of the roadmap. Which is just not true, of course :)

First of all, there are features requiring quite a while to be implemented and our resources are very limited for the time being. Secondly, there is some stuff which is not present in the list and yet soooo important to the gameplay and fun.

Considering that, believe us that we care about the roadmap a lot. It helps us filter great and wanted stuff from the boring and unuseful one.

Notice that Messaging & Chat features were put out of the list as we already decided to implement them in the upcoming version of the UW. It’s gonna be legen… wait for it… dary! :)

druglords, roadmap, underworld




Underworld officially rejected

February 16th, 2009 57 Comments »

Underworld rejected

This has finally happened — we have got a response from Apple, referring to the well known Section 3.3.12 of the iPhone SDK Agreement ("obscene, pornographic, offensive or defamatory content, etc."), which states that Underworld cannot be posted to the AppStore in the way it is.

Well, we have to change the way it is and yet not to spoil all the fun, right? And that is why we would like to hear from you now :) After the game was launched in Cydia, we have got tons of insightful feedback, this is really working! Now we want your ideas on the reskin. Please let us know, which commodities would you like to see in the AppStore version of the game!

You can drop a note either here in comments, or in twitter if you like. The same survey was opened in the game, check the About screen to participate.

appstore, druglords, survey, underworld




What’s next in Underworld?

February 13th, 2009 39 Comments »

UW Roadmap (© jason_burmeister at flickr.com)We’ve been pretty quiet lately. Which is because our hands are full with Underworld improvements. Thus it’s time to finally reveal what are we working on.

Well, our first priority is to make the world economy run faster, smoother and more transparent for players. Glad to say we already have a new version in an internal testing featuring all of this. Hoping to push it live next week.

Now to the sexiest and the long-awaited stuff. Thanks to all the feedback we’ve got from you, our development lab is now preparing the three most wanted features, as follows:

  • death to the bots (AI players)
  • the ability for the real players to interact even on some distance
  • and… the messaging, eh!

Won’t promise any strict release date for this yet, but we want this stuff as much as you do, so… ;)

Please don’t stop with suggestions and other feedback, we’re loving it so much! More, even more, make us beg you to stop :) An open roadmap (the one you can vote for) is going to be updated in the next couple of days.

druglords, roadmap, underworld





  •                  
  • Clash of the Damned


    Casual multiplayer RPG telling a story of two rival races fighting each other to death!

    Nitro Nation Drag Racing


    Massive Android hit by Creative Mobile with over 40 million players, brought by us to iOS with great success.

    Vampire Rush


    Balanced mix of strategic Tower Defense and furious Hack-n-Slash.

    Underworld 2


      Tune in for updates!
  •  

  • Twitter

    • @Romeo69 UW2 is in the works! And since it's not an update, but actually a whole new game, it takes time. Update in the blog soon.
      added 2012/09/20
    • Clash of the Damned - tomorrow on Google Play! (http://t.co/BXLNrZO7)
      added 2012/09/19
    • @TheRustySavage although we're definitely gonna write a new push server for UW2 and one other game, so we'll just reuse it for UW1.
      added 2012/08/12
    • @TheRustySavage sorry man, we're really focused on UW2 right now, and fixing push notes once and for all requires shitload of time.
      added 2012/08/12
    • Aug 15-19: GamesCom (Cologne, Germany). Let's meet, everybody! (http://t.co/Jg09noe8)
      added 2012/08/10
  • Tags

    amazon-appstore android appstore artwork bada cheat clash-of-the-damned company cydia discount druglords economy event facebook faq gamescom giveaway google-play in-app-purchase interview ios iphone3.0 maintenance new-year press preview release roadmap samsung-apps site survey sweetdeal traffic trailer underworld update uw-points vampire-rush video wave whiteboard
  • Recent Posts

    • Underworld: Drug Lords coming out this August
    • Underworld 2: Early Access Version Hits Google Play
    • Clash of the Damned: One Million Players!
  • Recent Comments

    • Psycomex on 01
    • Takenover on Underworld: Drug Lords coming out this August
    • Fisiar on 02
    • tow truck toys on Announcing DrugLords: location-based MMO game for your iPhone
    • source on Announcing DrugLords: location-based MMO game for your iPhone
  • Archives

    • July 2014 (1)
    • March 2014 (1)
    • January 2014 (1)
    • September 2013 (1)
    • May 2013 (1)
    • December 2012 (1)
    • September 2012 (1)
    • July 2012 (2)
    • June 2012 (2)
    • May 2012 (2)
    • April 2012 (1)
    • March 2012 (1)
    • April 2011 (2)
    • December 2010 (2)
    • November 2010 (2)
    • October 2010 (4)
    • September 2010 (1)
    • December 2009 (1)
    • November 2009 (1)
    • September 2009 (5)
    • August 2009 (1)
    • July 2009 (2)
    • June 2009 (5)
    • May 2009 (5)
    • April 2009 (5)
    • March 2009 (3)
    • February 2009 (4)
    • January 2009 (2)
    • November 2008 (4)
    • October 2008 (1)
    • May 2008 (1)
    • April 2008 (1)
    • March 2008 (2)
Copyright © 2015 a-steroids. All Rights Reserved
RSS Log in
Wp Theme by n Graphic Design | Icons by famfamfam.com and jankoatwarpspeed.com
Powered by Wordpress