Archive for December, 2010

Bye-bye 2010, Happy New 2011!

December 31st, 2010 12 Comments »

Hey everybody!

new-year-2011

Let’s not turn this into a ‘year roundup’ post, but 2010 was pretty awesome, really. We finally grew into a fully-sized small studio, moved to a new office and released Vampire Rush, which was taken absolutely great by players and received Gold Award from the press!

During 2010, we had to dedicate a lot of time to a few work-for-hire projects. This has already been changed with the release of Vampire Rush and you will definitely see more games from A Steroids in the 2011!

Have fun folks, see you next year!

company, new-year




Vampire Rush to hit the AppStore in January 2011

December 14th, 2010 8 Comments »

As promised, the next big thing A-Steroids is preparing for you folks is Vampire Rush on iPhone & iPad! The game is going to land in the AppStore in January 2011.

Sounds like a lot of time to transfer a game from one mobile platform to another? Well, that’s because we don’t want to just create a «port» from Bada to iOS. Among smaller improvements in art, UI, sound and gameplay, we are adding few major features that will literally blow you away. Stay tuned, we’ll reveal them soon!

appstore, artwork, vampire-rush





  •                  
  • Clash of the Damned


    Casual multiplayer RPG telling a story of two rival races fighting each other to death!

    Nitro Nation Drag Racing


    Massive Android hit by Creative Mobile with over 40 million players, brought by us to iOS with great success.

    Vampire Rush


    Balanced mix of strategic Tower Defense and furious Hack-n-Slash.

    Underworld 2


      Tune in for updates!
  •  

  • Twitter

    • @Romeo69 UW2 is in the works! And since it's not an update, but actually a whole new game, it takes time. Update in the blog soon.
      added 2012/09/20
    • Clash of the Damned - tomorrow on Google Play! (http://t.co/BXLNrZO7)
      added 2012/09/19
    • @TheRustySavage although we're definitely gonna write a new push server for UW2 and one other game, so we'll just reuse it for UW1.
      added 2012/08/12
    • @TheRustySavage sorry man, we're really focused on UW2 right now, and fixing push notes once and for all requires shitload of time.
      added 2012/08/12
    • Aug 15-19: GamesCom (Cologne, Germany). Let's meet, everybody! (http://t.co/Jg09noe8)
      added 2012/08/10
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